Posted by1 year ago
Archived
I have been reading the manual and trying to figure out some stuff on my own, but it is quite overwhelming. I have followed a couple of youtube tutorials, but most people only make 1 or 2 videos for beginners, and then the other tutorials are way over my head.
Any help or direction would be appreciated.
Edit: Thanks all for the good recommendations! I really appreciate it. List of the good recommendations so far:
- Busy works beats
- Internet money (a bit more advanced)
- SeamlessR
- Just Omoi
21 comments
If you’ve been tempted to start using FL Studio, or are a Mac user who is just joining the fold because of the latest version, then you have come to the right place. Here’s the MusicTech complete guide to FL Studio!
We’ve just reviewed FL Studio 20 and believe that it’s so good that there will be a great many more users interested in adopting it. Not only that, but FL 20 represented the DAWs first introduction to the Mac platform so there will be a lot of Mac owners considering the jump too.
Either way, if you are new to FL then you have come to the right place. At first it might seem like a difficult DAW to get your head around, because it does things in rather different ways to other similar software. But that’s why we’ve put this guide together. It’s not necessarily aimed at newcomers to DAW music making – although they will get benefits from following the workshop – but more at people cross-grading from other platforms.
So if you are a used to using any other DAW, we’ll explain how FL Studio relates to those and how its unique approach will have you making music in minutes, so let’s get going!
Advertisement
The grand tour
FL Studio 20 comprises five main areas, each switched on and off using five icons (the first five of the 10) in the centre of the top part of the screen. Hover your mouse over each and the information about it will be displayed top left of the screen but we’ll run through them here as they are the very heart of how you make music in FL Studio.
The first is the Browser which contains all of the ingredients – samples, sounds, instruments, effects and so on – that you will use in your song. The second is the Channel Rack that contains Patterns of these beats and notes which, when put together, make the song arrangement. These Patterns are arranged on the Playlist, the large central area of the GUI and one other DAW users will recognise as being where the song arrangement comes together. The difference is that this song arrangement is put together with individual Patterns, created in the Channel Rack, and these can exist on any track – they are not tied down to one track as in most DAWs.
Beat Patterns tend to be created in the Channel Rack using a traditional step sequencer – just highlight the beat you want to play as it cycles around. If you want to play melodies, you still use the Channel Rack but then employ the fourth important element, the Piano Roll, to play notes in traditionally across a virtual keyboard (or draw then in as you might on a conventional DAW). Finally, once the Patterns created in the Channel Rack are arranged on the Playlist, they can be mixed with the final element, the Mixer, which can be adjusted in size, track colour, you name it.
The following workshop will show how these five main areas interact in a lot more detail so you can understand the FL Studio way and how you can quickly start making music. We’ve used the ‘Newstuff’ demo song to show you some of the features, and next time around we’ll look at making a tune from scratch. Join us for part 2 then, and in the mean time check out our review of FL Studio 20 here.
The complete guide to FL Studio 20: Step-by-step
1. Here’s one of FL Studio’s demo songs loaded up. Looks quite complex doesn’t it? but don’t worry FL Studio newbies, it can all be explained with the five icons ringed in red: the Playlist, Piano Roll, Channel Rack, Mixer and Browser.
2. Click the Browser icon (fifth in from the left) and the ingredients in your song will be revealed (or hidden) to the left of the screen. This includes raw samples, Patterns, instruments and effects. It’s all on view or can be hidden within collapsable folders. You can also display user locations to show your own sample collection.
3. Here we’ve hidden all of the other FL Studio details so you can see the Channel Rack, the place where all the Patterns for a song are created with the elements from the browser. It’s a hugely powerful device to create all the beats and melodies you could ask for.
4. Now we’ve clicked on the first icon to show the Playlist, where the song arrangement is put together. Other DAW users, think this as your arrangement window, only in FL Studio you don’t have to put specific data on specific tracks to trigger the right sounds.
5. Returning back to the Channel Rack, here is how you create a typical set of Patterns, this time for a Clap sound. Simply highlight the beat where you want the clap to trigger as it cycles around as you play.
6. If you want to change the sound of the clap, simply hit the icon on the left (Clap 1, 2, etc) and a window opens, allowing you to change the sample, its pitch, volume of other parameters instantly.
7. For melodic Patterns you have to select the Piano Roll editor (Control click the part, or show using one of the five icon buttons – see main text) and then either record or edit the notes as you would on a standard piano roll editor.
8. Now you have created both beat and melody Patterns you can see every Pattern within this drop down menu and also to the left of the Playlist.
9. Once you are happy with the Pattern(s) you have created you can now create an arrangement by simply selecting the Patterns and dragging them into the Playlist wherever you wish. Here we’ve clicked on and are dragging a Step Filter Pattern.
10. Here’s the final song. One thing to note that up until now we’ve been playing individual Patterns with the orange PAT Play icon highlighted so that they play as single Patterns. Now you need to click below it so the Green SONG icon lights so hitting Play will play the whole song. (See red circle on screen grab.)
11. The final icon is the Mixer (fourth from left). If you haven’t already then click on it and all the parts can be mixed in terms of volume, panning and which effects are on each track. You can pull it up to make it larger as show here…
12. Or adjust its width using the drop down menu as shown here (red circle). Next time around we’ll explore each of FL Studio’s main features in more depth to make a tune!
Click here for the latest FL Studio tutorials
Advertisement
So if you’re here, you’re probably new to FL Studio, or to music production in general, right?
Maybe you’ve loaded up the FL Studio interface and have thought to yourself:
Maybe you’ve loaded up the FL Studio interface and have thought to yourself:
“How the hell am I gonna learn all this?”
Let me tell you a sobering fact. Most ‘producers’ quit at this point, not wanting to put in the work to learn their DAW. They make excuses like this:
But you’re here, wanting to learn this thing. So in this guide, we are going to break down the main features of FL Studio to get you making music in the least time possible.
Note: We will be using the FL Studio 20 Producer Edition for this guide.
Table of Contents
Introduction/General
For most of you, FL Studio will look something like this when you first load it up.
The first thing to know about FL Studio is that all the windows can be moved around. That’s the beauty of this DAW – it’s infinitely customizable, especially in comparison to its arch nemesis, Ableton Live.
Nothing is fixed, besides the toolbar across the top of the screen, which is what we will look at first. Here you will find the File, Edit, Options and much more up the top left.
A lot of them are straightforward, or just itemized versions of the various buttons and knobs that lay across the interface already, so don’t get hung up on these.
Nothing is fixed, besides the toolbar across the top of the screen, which is what we will look at first. Here you will find the File, Edit, Options and much more up the top left.
A lot of them are straightforward, or just itemized versions of the various buttons and knobs that lay across the interface already, so don’t get hung up on these.
Transport
In the centre, you’ll find your transport section: play, stop and record buttons for playback. Those should be pretty self-explanatory.
In this section, you’ll see two options: Pat and Song. This allows you to switch between playing what’s in the Channel Rack and what’s in the Arrangement. Switching between them allows you to move between sketching out ideas to making a full track, pretty seamlessly.
You’ll see a variety of buttons and also a time counter alongside a few visual effects. This helps you to visualise and time your music, as well as telling you the current load on your computer’s CPU.
In this section, you’ll see two options: Pat and Song. This allows you to switch between playing what’s in the Channel Rack and what’s in the Arrangement. Switching between them allows you to move between sketching out ideas to making a full track, pretty seamlessly.
You’ll see a variety of buttons and also a time counter alongside a few visual effects. This helps you to visualise and time your music, as well as telling you the current load on your computer’s CPU.
Snap
Underneath, you have a universal snap control (where it says ‘Line’ on the above image), which determines the snapping of the grids across the piano roll and arrangement.
If that’s not making sense, it keeps everything quantized in time (to a specific interval) across your music. The snap control can be specified at those levels individually too (piano roll etc.), which is something we will get into a bit later.
If that’s not making sense, it keeps everything quantized in time (to a specific interval) across your music. The snap control can be specified at those levels individually too (piano roll etc.), which is something we will get into a bit later.
Towards the right, you’ll see more buttons. These are important, as they bring up the main views which we will discuss next.
From left to right: Arrangement, Piano Roll, Channel Rack, Mixer and Browser. Let’s start with the Browser.
From left to right: Arrangement, Piano Roll, Channel Rack, Mixer and Browser. Let’s start with the Browser.
Browser
FL Studio’s Browser is where all your material comes from, whether its samples, presets or instruments.
Imagine you’re a craftsman: you have raw materials like leather, metal and wood to work with. You’ve also got your toolbox, all the tools you use to make things.
This is what the browser is for music producers in FL Studio.
By default, there are quite a few different folders. Let’s not worry about most of them, let’s instead look at the main ones.
Imagine you’re a craftsman: you have raw materials like leather, metal and wood to work with. You’ve also got your toolbox, all the tools you use to make things.
This is what the browser is for music producers in FL Studio.
By default, there are quite a few different folders. Let’s not worry about most of them, let’s instead look at the main ones.
Packs
The Packs folder includes all of FL Studio’s default sounds. They’re actually not bad when you know how to use them.
You’ll find drum sounds, loops, FX, you name it. We’ll get into how to use these in the Channel Rack section.
You’ll find drum sounds, loops, FX, you name it. We’ll get into how to use these in the Channel Rack section.
Current Project
Either by navigating to this folder, or clicking on the paper icon at the top, you’ll arrive at the Current Project folder. This will show you all sounds, automation clips, actions, anything done in the current project.
This is useful for finding material you’ve got without having to sift through different windows.
This is useful for finding material you’ve got without having to sift through different windows.
Plugin Database
Similar to how Current Project works, you can the Plugin Database window in the main view, or by clicking on the plug icon at the top right of the Browser window. This will show you all effect and generator (a fancy way of saying instrument) plugins. Any third-party VSTs or plugins you add will show up here too.
Add Your Own
Let’s be honest, most people are going to want to add their own samples to the browser. So to do that, the best thing to do is to go to Options > File Settings by following the above GIF.
Once there, click on one of the spare folder slots to bring up a window allowing you to choose a folder. Choose where your samples are located and then your samples will appear in the Browser window.
Channel Rack
If the Browser is your toolbox and materials, then the Channel Rack is your workbench. Here is where you can make patterns and bring ideas to life.
Arguably, this is the most important part of FL Studio, and it’s a large part of what sets it apart from other DAWs on the market.
Arguably, this is the most important part of FL Studio, and it’s a large part of what sets it apart from other DAWs on the market.
Basics
By default, it’s loaded up with 4 stock sounds. Now you’re welcome to use these (please don’t), but feel free to use your browser knowledge to find some good sounds. You can drag them over the top of the existing sounds, or into a new slot underneath, which will automatically create a new Sampler.
In the top left, you’ll find the menu with quite a few options. We aren’t going to go through all of them, but know that they are there and feel free to play around – a lot of them are self-explanatory.
You have a loop mode button next to that, which by default loops the entire pattern.
Under the menu (where it says ‘All’) you can select different groups of channels.
Down the bottom, you can add in new channels
In the top left, you’ll find the menu with quite a few options. We aren’t going to go through all of them, but know that they are there and feel free to play around – a lot of them are self-explanatory.
You have a loop mode button next to that, which by default loops the entire pattern.
Under the menu (where it says ‘All’) you can select different groups of channels.
Down the bottom, you can add in new channels
Step Sequencer
The key part of the channel rack is the step sequencer, and this allows you to quickly sketch out ideas.
To add astep, left click on the box. You can also drag across to add multiple. To delete a step, right click on a box (also with the option of also dragging).
Just left of the sequencer, you’ll find the title of each individual channel in a box, with a thin LED next to each. When the LED is left-clicked on and/or lit up, the current channel is selected. Clicking on the box with the name also selects that channel.
When a channel is selected, you can use some of the applicable menu settings we discovered earlier by revealing the dropdown menu options.
To add astep, left click on the box. You can also drag across to add multiple. To delete a step, right click on a box (also with the option of also dragging).
Just left of the sequencer, you’ll find the title of each individual channel in a box, with a thin LED next to each. When the LED is left-clicked on and/or lit up, the current channel is selected. Clicking on the box with the name also selects that channel.
When a channel is selected, you can use some of the applicable menu settings we discovered earlier by revealing the dropdown menu options.
Other Controls
If you bring your attention to the left side, you’ll notice a few knobs and buttons. The green LED determines whether the channel is on or not. Left click to turn them on and off. You can right click to solo a channel.
The two knobs next to the LED are for panning and volume control, respectively. This is great for mixing on the go without having to bring up the mixer and is very intuitive for when you are in a flow state.
The number next to those knobs determines the mixer routing, which is something we will explore further in the Mixer section of this guide.
Up in the top right, there are a couple of buttons. Clicking the mini step sequencer buttons swaps all steps to notes on the piano roll, which we will get into the next section. Clicking on the bars brings up the graph editor, allowing you to finetune the velocity, pitch and other parameters of each step/note.
The two knobs next to the LED are for panning and volume control, respectively. This is great for mixing on the go without having to bring up the mixer and is very intuitive for when you are in a flow state.
The number next to those knobs determines the mixer routing, which is something we will explore further in the Mixer section of this guide.
Up in the top right, there are a couple of buttons. Clicking the mini step sequencer buttons swaps all steps to notes on the piano roll, which we will get into the next section. Clicking on the bars brings up the graph editor, allowing you to finetune the velocity, pitch and other parameters of each step/note.
The number to the left of that control determines the length of the pattern (in 1/16th notes), which is 16 by default. The knob next to that determines the swing amount, which is a sort of timing effect that alters the notes to sound more human and groovy-sounding.
Now of course if you have even the slightest bit of music theory knowledge, you’ll be seeing the limitations of the step sequencer already.
Don’t worry, that’s where the next section comes in: the Piano Roll.
Now of course if you have even the slightest bit of music theory knowledge, you’ll be seeing the limitations of the step sequencer already.
Don’t worry, that’s where the next section comes in: the Piano Roll.
Piano Roll
Forming part of the Channel Rack is the super-powerful Piano Roll. If the step sequencer isn’t enough for you, then the piano roll will help you write melodies, chords and more complex rhythms and patterns.
FL Studio is famed for its incredible piano roll, and the smooth functionality it has to offer. Seriously, just try putting in a couple of notes and you’ll be in love. As a long time user of Ableton, it’s one thing I really miss.
FL Studio is famed for its incredible piano roll, and the smooth functionality it has to offer. Seriously, just try putting in a couple of notes and you’ll be in love. As a long time user of Ableton, it’s one thing I really miss.
Basics
The same way you draw steps on the step sequencer is the same in the piano roll, but you have the option of clicking and dragging up, down, left and right to change timing and pitch. You can also hover your mouse at the end of a note to drag its duration shorter or longer.
Down the bottom, you have the velocity for each note. You can left click and drag to adjust these values, as well as select an option from the Control dropdown menu to change what is being altered.
Down the bottom, you have the velocity for each note. You can left click and drag to adjust these values, as well as select an option from the Control dropdown menu to change what is being altered.
Tools
Beyond that, the Piano Roll nearly has enough functionality to be its own program. We won’t go into heaps of depth here, but we will unpack a few of the key features to get you banging out chord progressions in no time. Firstly, the main tools on the toolbar:
- Draw: draw in notes and move them around
- Paint: paint in notes and repeat them (by dragging)
- Paint (Sequencer): paint in steps and repeat them (by dragging)
- Delete: remove notes by clicking on them
- Mute: deactivate certain notes by clicking on them
- Slice: break notes into multiple parts by clicking and dragging a line
- Select: click and hold to select a group of notes
- Zoom: click to zoom in on all notes, click and drag to zoom into a specific area
- Playback: one of my favourite features, allows you to hear what notes are playing at a given time by clicking
On the top left, you’ve got a few advanced MIDI editing options which can switch the snapping of the notes to a specific grid (beats or bars), completely change the notes you’ve got in there (the Tools section), and add completely new chords and rhythms (the Stamp section), but we won’t delve into that this time.
If you don’t know much about notes and music theory, this guide won’t answer any questions in relation to that. A good place to start with music theory is our Songwriting for Producers course or Music Theory: The TL;DR Version eBook.
Apart from that, let’s move onto the Arrangementse ction.
If you don’t know much about notes and music theory, this guide won’t answer any questions in relation to that. A good place to start with music theory is our Songwriting for Producers course or Music Theory: The TL;DR Version eBook.
Apart from that, let’s move onto the Arrangement
Arrangement
So you’ve made some patterns in the Channel Rack and want to make them into a full track? The arrangement view is designed to do just that.
On the left in the Picker, any patterns you create in the Channel Rack will be able to be selected and dragged in. You can place these in any track, which is the beauty of FL Studio. There isn’t a particular way you have to structure patterns.
On the left in the Picker, any patterns you create in the Channel Rack will be able to be selected and dragged in. You can place these in any track, which is the beauty of FL Studio. There isn’t a particular way you have to structure patterns.
But the arrangement is where you can use more than just patterns. A lot more.
You can drag in audio samples directly into the arrangement and structure them however you want, without having to load them into a sampler and play them with notes first.
Additionally, any automation clips you create will appear here, which is something we will get into in the last section.
Similar to the channel rack, there are a variety of tracks you can drag clips onto. The height of these tracks can be resized, and you can turn them on and off by left clicking on them, and soloing certain tracks by right-clicking.
Once again, the menu is in the top left, but we won’t get into all of those functions. Feel free to give ’em a look if you’re into that.
You can drag in audio samples directly into the arrangement and structure them however you want, without having to load them into a sampler and play them with notes first.
Additionally, any automation clips you create will appear here, which is something we will get into in the last section.
Similar to the channel rack, there are a variety of tracks you can drag clips onto. The height of these tracks can be resized, and you can turn them on and off by left clicking on them, and soloing certain tracks by right-clicking.
Once again, the menu is in the top left, but we won’t get into all of those functions. Feel free to give ’em a look if you’re into that.
Tools
You also have a variety of tools similar to the piano roll, with two differences.
- No Paint (Sequencer) control (not applicable)
- Slip: Move the content of each clip without affecting the start and end times (really useful for adding interesting rhythms and timing)
Mixer
Once you have your sounds arranged how you want, the mixer is where all the magic happens with processing. Personally, the mixer is one of my favourite tools for creative sound design, because of the processing and routing capabilities. So, let’s start with the main features.
Each channel will be assigned to a mixer track from the Channel Rack, as per the number we discussed earlier. If not, you can select a number to route it to.
On the main interface, you can see all the mixer channels, and the master channel on the far left. The meter on the far left indicates the level of your entire track, whereas the small meters along the track indicate the level of each track.
Each channel will be assigned to a mixer track from the Channel Rack, as per the number we discussed earlier. If not, you can select a number to route it to.
On the main interface, you can see all the mixer channels, and the master channel on the far left. The meter on the far left indicates the level of your entire track, whereas the small meters along the track indicate the level of each track.
For each track, you have a mute switch, a volume fader, pan controls (for moving a sound left and right), stereo imager (for making things sound more stereo or mono) and other switches that are more advanced.
These are your main tools for mixing. Most of the mix work will be on the volume faders, balancing the individual levels of sounds to make them blend nicely together.
You’ll also see a bunch of green lines down the bottom. This indicates the routing of each channel, which by default is straight to the master channel (the big one on the left).
These are your main tools for mixing. Most of the mix work will be on the volume faders, balancing the individual levels of sounds to make them blend nicely together.
You’ll also see a bunch of green lines down the bottom. This indicates the routing of each channel, which by default is straight to the master channel (the big one on the left).
Inserts
This is where the real fun begins.
So the inserts on the right are where all FX are added to process each mixer track. Down the bottom, you have a basic EQ to mess around with, but the slots above are where you can add some of FL’s built-in effect plugins, or third-party ones.
Simply left click on the slot to open up a menu to select from the variety of plugins. There are many here to use, but some of the main and more practical ones are:
So the inserts on the right are where all FX are added to process each mixer track. Down the bottom, you have a basic EQ to mess around with, but the slots above are where you can add some of FL’s built-in effect plugins, or third-party ones.
Simply left click on the slot to open up a menu to select from the variety of plugins. There are many here to use, but some of the main and more practical ones are:
Each of these require a lesson on how the various FX types works, so click the above links to see some great resources on those.
Settings and Other Features
Now those are the 5 main sections of FL Studio, but there are some key features beyond this that will help you to start creating music.
Plugins
If you want to add plugins (and be wary of this if you are a new producer), then follow the next steps to begin adding your Serums and your Ozones.
Firstly, you’ll want to head to the Options > File Settings again and click on Manage plugins. This will bring up a new window with a variety of options.
FL Studio knows how to find plugins pretty well, so click on the Find plugins button in the top left. Wait a bit while it scans through your computer (you might want to make yourself a coffee if you have a lot of plugins).
Once you’re done, it will list out all plugins you’ve got installed. If you’re super indie and need to add a custom folder to scan, click on the plus folder icon in the top right of the Plugin search paths area. Simply navigate and choose a folder.
Once you’re done, leave the Plugin Manager and go to the Browser > Plugin database and they will all be there. When you load it up, if you want it to appear alongside the list of FL Studio plugins, simply click on the menu in the top left and select Add to plugin database.
When you go to add effects in the mixer or generators in the Channel Rack, they’ll all be there!
Once you’re done, it will list out all plugins you’ve got installed. If you’re super indie and need to add a custom folder to scan, click on the plus folder icon in the top right of the Plugin search paths area. Simply navigate and choose a folder.
Once you’re done, leave the Plugin Manager and go to the Browser > Plugin database and they will all be there. When you load it up, if you want it to appear alongside the list of FL Studio plugins, simply click on the menu in the top left and select Add to plugin database.
When you go to add effects in the mixer or generators in the Channel Rack, they’ll all be there!
Automation
One of the most powerful tools in the arsenal of the modern electronic music producer – automation. This allows you to add movement to sounds, influence the energy and tension, and fix up any mix issues throughout the duration of your track, along with everything else.
If you find yourself playing around with any control in FL Studio and/or any of the native plugins, simply right click on it and select ‘Create Automation Clip’.
In the arrangement, a new clip will appear with a line, describing the control that you just automated.
Right click on the line anywhere to add an automation point, and left click to move it around. Notice it will snap to the current grid, which is neat.
If you right-click on a specific automation point, you can change the curve type, which is super fun to play around with.
If you find yourself playing around with any control in FL Studio and/or any of the native plugins, simply right click on it and select ‘Create Automation Clip’.
In the arrangement, a new clip will appear with a line, describing the control that you just automated.
Right click on the line anywhere to add an automation point, and left click to move it around. Notice it will snap to the current grid, which is neat.
If you right-click on a specific automation point, you can change the curve type, which is super fun to play around with.
Edison
Now if you are used to using another DAW, then you might be asking where the bouncing and audio processing functionality is at.
If you’re not, that last sentence made you very confused.
Either way, let’s take a look at Edison and what it does.
Edison is FL Studio’s audio recorder, processor, manipulator, whatever you want to call it. You can load it up on a slot in the insert FX area of the mixer.
Note: Normally it’s best to put it on the master channel so it doesn’t get lost, as by itself it’s not a typical ‘effect’ and functions more as a way to record audio for the purpose of resampling it back into your track. That being said, if you want to put it on an individual track, go ahead.
Try dragging in a sample from the browser into the large sample area at the bottom, or clicking record and recording something from the track.
There is a myriad of processing functions in Edison. We won’t get into them in this guide, and we probably will get around to doing a full Edison tutorial at one point, but just know it’s there and feel free to experiment. You can’t really break anything anyway.
If you’re not, that last sentence made you very confused.
Either way, let’s take a look at Edison and what it does.
Edison is FL Studio’s audio recorder, processor, manipulator, whatever you want to call it. You can load it up on a slot in the insert FX area of the mixer.
Note: Normally it’s best to put it on the master channel so it doesn’t get lost, as by itself it’s not a typical ‘effect’ and functions more as a way to record audio for the purpose of resampling it back into your track. That being said, if you want to put it on an individual track, go ahead.
Try dragging in a sample from the browser into the large sample area at the bottom, or clicking record and recording something from the track.
There is a myriad of processing functions in Edison. We won’t get into them in this guide, and we probably will get around to doing a full Edison tutorial at one point, but just know it’s there and feel free to experiment. You can’t really break anything anyway.
Export
Now the last thing you’re probably wanting to know – how to actually export your track once you’re done.
Because finishing music is the aim, right?
Well, let’s take a look. Navigate to the top toolbar and click the save icon with the wave underneath it, as pictured adjacent. After choosing where to export, the following window will come up.
Because finishing music is the aim, right?
Well, let’s take a look. Navigate to the top toolbar and click the save icon with the wave underneath it, as pictured adjacent. After choosing where to export, the following window will come up.
There’s a lot to take in here, but let’s talk over the key things to remember.
- Make sure Mode is set to Full song to export the entire arrangement
- Select the desired format in the second section. MP3 exporting will give you extra options like bitrate etc.
- Make sure all the other settings are set like above for a standard export
- You may want to enable dithering if you know all about that
- Also, saving tempo information will write the BPM to the file tags
After that, hit start and watch your masterpiece export like a b0:55.
Apart from that, you should now have the basic set of knowledge to begin using FL Studio.
Apart from that, you should now have the basic set of knowledge to begin using FL Studio.
How About Actually Making Music?
You might be wondering how to use all these techniques to actually start making music.
In fact, when I started producing, I didn’t have the faintest idea of how to make good music, even as I learned how the tools worked.
In that case, you’re probably going to need someone to guide you through the process of making a song, maybe even multiple songs.
That’s where EDM Foundations comes in.
Now even though we’ve had 1800+ students do this course in the past, we’ve never released an FL Studio version. And it’s still like this now.
But we’re working hard on a version of EDM Foundations that includes a full FL Studio version, so if you want to hear when this comes out first, make sure to jump in our mailing list.
In fact, when I started producing, I didn’t have the faintest idea of how to make good music, even as I learned how the tools worked.
In that case, you’re probably going to need someone to guide you through the process of making a song, maybe even multiple songs.
That’s where EDM Foundations comes in.
Now even though we’ve had 1800+ students do this course in the past, we’ve never released an FL Studio version. And it’s still like this now.
But we’re working hard on a version of EDM Foundations that includes a full FL Studio version, so if you want to hear when this comes out first, make sure to jump in our mailing list.
Wrapping Up
So, that’s quite a lot of information. If there’s anything that could be explained better or something that we left out, drop me a line at [email protected].
Original author(s) | Didier Dambrin |
---|---|
Developer(s) | Image-Line Software |
Initial release | December 18, 1997; 21 years ago (as FruityLoops) |
Stable release | |
Written in | Delphi |
Operating system | macOS, Windows |
Available in | English, Dutch |
Type | Digital Audio Workstation |
License | Trialware[1] |
Website | image-line.com |
FL Studio (formerly known as FruityLoops)[2] is a digital audio workstation developed by the Belgian company Image-Line. FL Studio features a graphical user interface based on a pattern-based music sequencer. The program is available in four different editions for Microsoft Windows and macOS, including Fruity Edition, Producer Edition, Signature Bundle, and All Plugins Bundle.[3] Image-Line offers lifetime free updates to the program, which means customers receive all future updates of the software for free.[4] Image-Line also develops FL Studio Mobile for iPod Touch, iPhone, iPad and Android devices.[5]
FL Studio can also be used as a VST instrument in other audio workstation programs and also functions as a ReWire client. Image-Line also offers other VST instruments and audio applications. FL Studio has been used by hip hop and EDM DJs such as Martin Garrix, Avicii,[6]Zardonic,[7]Boi-1da,[8]Seven Lions.[9]9th Wonder,[10]Metro Boomin,[11]Alan Walker,[12]Southside,[13]Mike Will Made It, Musata, Dyro, Madeon, Slushii, Afrojack and Porter Robinson, among many others.
- 2Software overview
- 3Plug-ins
History of FL Studio[edit]
The first version of FruityLoops (1.0.0) was developed by Didier Dambrin and was partially released in December 1997. Its official launch was in early 1998, when it was still a four-channel[14]MIDIdrum machine.[15] Dambrin became Chief Software Architect for the program,[16][17] and it quickly underwent a series of large upgrades that made it into a popular and complex digital audio workstation. FL Studio has undergone twelve major updates since its inception.[18] On 22 May 2018, a macOS-compatible version of FL Studio was released.
Software overview[edit]
- FL Studio Express - This version allows for step sequencer-only editing and is chiefly suited for 64-step loop creation.[3] Each pattern can consist of an unlimited number of instruments—either samples, native, or VST instruments. Instruments in the pattern can be routed to the Mixer tool for effects processing, and effects as of version 10.0 include Delay, Delay Bank, EQUOo, Flangus, Love Philter, Vocoder, Parametric EQ & EQ2, Multiband Compressor, Spectroman, Stereo Enhancer, Wave Candy, Wave Shaper, and Soundgoodizer. There is no piano roll, playlist ability, automation, audio recording, or VST/ReWire client.[19]
- Fruity Edition – The Fruity Edition allows users to access the playlist, piano roll, and event automation features, which allow for complex and lengthy arranging and sequencing. There is also VST/ReWire support so that FL Studio can be an instrument in other hosts such as Cubase, Sonic Solutions, Logic, and other software. As of version 10.0 this edition includes the Simsynth Live synthesizer instrument, the DrumSynth live percussion synthesizer, the DX10FM synthesizer, and the Wasp/Wasp XT synthesizers. There is no audio recording feature.[19] In FL Studio 12, this was given (spline-based) automation.
- Producer Edition – The Producer Edition includes all of the features of the Fruity Edition, as well as full recording for internal and external audio and post-production tools. It allows for hand-drawing point and curve based splines (referred to as 'Automation Clips'). Plugins include Edison, Slicex (loop slicer and re-arranger), Sytrus, Maximus, Vocodex and Synthmaker. It also allows for waveform viewing of audio clips and the ability to add cue points.[19]
- Signature Bundle – This edition includes the Producer Edition as well as a series of plugins such as the Fruity Video player, DirectWave Sampler, Harmless, NewTone, Pitcher, Gross Beat and the Hardcore Guitar Effects Suite.[19]
- All Plugins Bundle – The All Plugins Bundle includes the Signature Bundle along with extra plugins, particularly synthesizers.
- Free Demo – The free demo version includes all of the program's features, all plugins, and allows users to render project audio to WAV, MIDI, MP3, and OGG.[3] However, there are several drawbacks to this limitation as projects saved in demo mode will only open fully once FL Studio and plugins have been registered. Also, instrument presets cannot be saved and the audio output of some instruments will cut out momentarily every few minutes until the program and its plugins have been registered.[20]
- Mobile – On June 21, 2011, Image-Line released FL Studio Mobile for iOS and in April 2013 for Android. Both support the ability to create multi-track projects on mobile devices including iPod Touches, iPhones, iPads.,[5] Android 2.3.3 and higher Smart Phones and Tablets.
- Groove – On September 2, 2013, A new standalone app for Windows 8 was released. It is a Groovebox style application optimised for touch-based music creation.[21]
System requirements[edit]
FL Studio 20 works on Windows 7/8/10 (32-bit or 64-bit versions) or on macOS 10.11/10.12/10.13.[4] FL Studio requires a 2GHzAMD or Intel Pentium 3CPU with full SSE1 support. It requires 2 GB of free disk space and 4 GB of RAM is recommended.[4]
Known primarily as an illustrator, Norman Rockwell drew numerous pictures for magazines, including The Saturday Evening Post, which utilized hundreds of his. The problem we all live with analysis english. Mar 1, 2017 - A New View of Norman Rockwell's The Problem We All Live With. By Devan Casey, Norman Rockwell Museum Intern. The Norman Rockwell. Mar 26, 2010 - Driving up I could see the crowd, but living in New Orleans, I actually thought it was Mardi Gras. There was a large crowd of people outside of.
FL Studio processes audio using an internal 32-bit floating point engine. It supports sampling rates up to 192 kHz using either WDM or ASIO enabled drivers.[16]
Program features[edit]
Version 20, released on May 22, 2018, skipped versions 13 to 19 to celebrate the 20th anniversary of the program. It introduced native macOS support, multiple time-signatures, midi and audio clip consolidation (conversion to audio), unlimited playlist arrangements, improved Plugin Delay Compensation, the return of the Step Sequencer Graph Editor, Sample Start for Channel samplers, 500 Playlist tracks, 125 Mixer channels. Main pitch knob changes every 100 cents, FL Studio ASIO's 'Hard clip at 0 dB' option is now on by default, Scroll lock key state is no longer changed when toggling the auto-scroll toolbar button, several bug fixes.
Version 12, released on April 22, 2015, added a new vectorial UI, updated plugins, multi-touch support, a redesigned mixer, improved 32 & 64 bit plugin support and improved file management.[22]
Version 11, released on April 19, 2013, included multi-touch support, improved tempo automation, new plugins such as BassDrum, GMS, Effector, Patcher, and new piano roll features (VFX Key Mapper, VFX Color Mapper).[23]
Version 10, released on March 29, 2011, included a new project browser, fixed some bugs, and smoothed envelope points. It also introduced Patcher, a modular workflow environment capable of chaining together an unlimited number of instruments and effects.[24]
Version 9 introduced support for multi-core effects processing and improved support for multi-core instrument processing.[25]
The mixer interface allows for any number of channel configurations. This allows mixing in 2.1, 5.1, or 7.1surround sound, as long as the output hardware interface has an equivalent number of outputs. The mixer also supports audio-in, enabling FL Studio to record multitrack audio.[26]
FL Studio supports time stretching/pitch shifting, beat slicing, chopping, and editing of audio, and as of version 12.9 it can record up to 125 simultaneous audio tracks.[27] Other key features include a digital piano roll. Audio can be imported or exported as WAV, MP3, OGG, FLAC, MIDI, ZIP, or the native project format with an .FLP filename extension.[16]
The demo is very functional, allowing users to save their project files for re-opening in the registered version, and export their tracks to any of the available file formats.[28]
Plug-ins[edit]
FL Studio comes with a variety of plugins and generators (software synthesizers) written in the program’s own native plugin architecture. FL Studio also has support for third-party VST and DirectX plugins.[29] The API has a built in wrapper for full VST, VST2, VST3, DX, and ReWire compatibility. Many of the plugins also function independently as standalone programs.
- Dashboard – An included plugin that allows the creation of full automation-enabled interfaces for hardware MIDI devices. This allows FL Studio to control hardware from within the program. As of version 9.0 it also supports multiple controllers for different generators and effects.
- Edison – Edison is a wave-form editor and recording tool in VST format, though Image-Line also produces a stand-alone version that does not require FL Studio to run. It is included in the Producer Edition and allows spectral analysis, convolution reverb, loop-recording, and loop-construction, as well as support for cue points.[17][19]
- Fruity Video Player – Included in the Bundle Edition, it allows the composition and synchronization of audio and video.[19]
- Deckadance (often referred to as DD) – a standalone DJconsole and mixing program that can also be used in conjunction with FL Studio as a VST plugin. Initially released in May 2007, it was made available starting with the release of FL Studio 7 as an optional part of the download package. Acquired in 2015 by Gibson (Stanton/Cakewalk).[30][31]
- Maximus – Maximus is a multi-band audio limiter and compressor for mastering projects or tracks. It also serves as a noise gate, expander, ducker, and de-esser, and is included in the Bundle edition.[19][32]
- Riff Machine – Self-generates melodies in the piano roll using a randomly selected instrument, with parameter controls for shaping melodies. Introduced in version 9.[15][29]
- Fruity Stereo Shaper – Stereo processor with a mixer for left and right channels and their inverted equivalents and controls for channel delay and phase offset. Introduced in version 9.[15]
Virtual effects[edit]
FL Studio is bundled with a variety of sound processing effects, including common audio effects such as chorus, compression, delay, flanger, phaser, reverb, equalization, vocoding, maximization, and limiting.[17]
- Gross Beat – A time, pitch, volume, and sidechain manipulation effect plugin.[15]
- Hardcore Guitar Effects Suite – A multi-effects suite of plugins designed to resemble guitarists' stompboxes, which works for any instrument.[19]
- Juice Pack – A collection of proprietary plugins ported to VST format for use in other music hosts. The contents of this pack has changed since its release; at the time of this writing it includes the Delay, Delay Bank, EQUO, Flangus, LovePhilter, Multiband Compressor, Notebook, Parametric EQ, Parametric EQ 2, Spectroman, Stereo Enhancer, Vocoder, Wave Candy, and Wave Shaper plugins.[33][34]
- Fruity Vocoder – A real-time vocoder effect.[15]
- Vocodex – An advanced vocoder included in the Producer Edition of version 10.[15][19]
- NewTone – A pitch correction and time manipulation editor that allows for slicing, correcting, and editing vocals, instrumentals, and other recordings. Introduced as a demo with version 10.[35]
- Pitcher – Serves as a real-time pitch correction, manipulation, and harmonization tool for creating or correcting 4 voice harmonies under MIDI control from a keyboard or the piano roll. Introduced as a demo with version 10.[35]
- Patcher – Free plugin for chain effects that can then be quickly uploaded in new projects.[35]
- ZGameEditor Visualizer – Free visualization effect plugin based on the open source ZGameEditor, with movie rendering capability.[35]
Samplers[edit]
- DirectWave Sampler – A software sampler that provides sample recording, waveform editing, and DSP effects (works for both VST and live instruments).[19]
- SliceX – A beat-slicing sampler for processing and re-arranging recorded drumloops, included in the Producer Edition.[19]
Synthesizers[edit]
FL Studio is bundled with 32 generator plugins (October 2011). Some are demos whilst some are full versions. The list includes;
- 3X Osc – A generator with three programmable oscillators that subtractively produce bright sound with low memory use.[36]
- Autogun – A synthesizer with no controls and over 4 billion patches accessible by numbers only.[37] The free version of Ogun.[15][38]
- BooBass – A monophonic bass guitar emulator.[36]
- Buzz Generator Adaptor – A wrapper for a large number of generators from Buzzmachines.com[39]
- Drumaxx – A physical modeling synthesizer designed to emulate and create the sound of percussion instruments.
- DrumSynth Live – Allows for percussion synthesis. Included in all Editions.[15][19][38]
- DX10FM – Recreates a classic FM. Included in Fruity Edition and higher.[19][38]
- FL Slayer – FL Slayer is an electric guitar simulator originally developed by reFX that is equipped with a high-quality amp and effects tools to allow for the realistic recreation of hundreds of guitar sounds and effects boxes. It is a VSTi plugin and is included in every version of FL Studio but not available as 64-bit version (available only in 32-bit version of FL Studio) until release of FL Studio 12.[40]
- Groove Machine – a virtual drum machine
- Harmless – Performs subtractive synthesis using an additive synthesis engine.[38] Demo.
- Harmor – Additive / subtractive synth with ability to encode pictures into music and resynthesis.[41] Demo.
- Morphine – An additive synthesizer that allows voices to be mixed and morphed under user control.[38] Demo.
- Ogun – An advanced programmable additive synthesizer chiefly for creating metallic timbres from 32000 harmonic choices. Demo.
- PoiZone – A subtractive synthesizer with non-essential control removed for easy navigation.[38]
- Sakura – Sakura is a physical modeling synthesizer that is designed to emulate string instruments.[34][38]
- Sawer – A vintage modeling synthesizer that attempts to emulate Soviet Union-era subtractive synthesizers.[38][not in citation given]
- SimSynth Live – Modeled after the classic analog synthesizers of the 1980s with three oscillators, with a programmable LFO section. Created by David Billen, Frederic Vanmol, and Didier Dambrin.[15][38]
- SynthMaker – FL Studio 8 Producer Edition introduced a version of SynthMaker, a popular graphical programming environment for synthesizers. It allows for the creation and sharing of new instruments without the need to understand programming code.[17][19]
- Sytrus – A software synthesizer. The first version was released with FL Studio version 4.5.1. The second version of Sytrus (introduced with FL Studio 6) comes with an array of presets covering many types of sounds. Sytrus uses a combination of subtractive synthesis, additive synthesis, FM synthesis, and ring modulation, allowing the production of sounds ranging from drum sets to organs. Sytrus provides a large number of adjustments and controls, including shape shifting, harmonics editing, EQ, a modulator, filters, reverb, delay, unison, and detune.[38][42]
- Toxic Biohazard – A virtual FM synthesizer similar to Sytrus, using FM and subtractive synthesis.[34][38]
- Transistor Bass - A subtractive synthesizer plugin. Exclusive to FL Studio 12.3 and up!
- TS-404 - a 2-oscillator subtractive synthesizer designed to mimic the Roland TB-303 transistor bass module. Removed in FL Studio 12 and replaced with the similar emulator Transistor Bass.
- WASP/WASP XT – A 3 oscillator synthesizer created by Richard Hoffman.[15][38]
- FL Soundfont Player – An FL Studio add-on that gives power to load, play and render soundfonts (.sf2 files) in FL Studio.
- Toxic Biohazard - An FM/Subtractive synthesiser for making synth effects.
Version history[edit]
Version | Release | Notes |
---|---|---|
1.0.0 | 18 December 1997 | MIDI program only, never fully released. |
1.3.56 | 1 September 1998 | Pitch for notes added |
1.4.0 | 16 December 1998 | Loops in sample browser, up to 64 notes per pattern, drumkits added, rendering to mono, animation added. |
1.5.23 | 3 May 1999 | VST plugin support added, beta version. |
2.0.1 | 21 November 1999 | Support for DirectX plugins added, redesign, live recording added. |
2.1.1. | 19 January 2000 | Now using LAME .mp3 encoder, BeatSlicer engine added, Fruity center plugin added.[43] |
2.5.1 | 19 April 2000 | Set of FruityPlugins added, including Fruity Reeverb and the 7-band FruityEqualizer.[43] |
2.7.0 | 22 July 2000 | Fruity Fast LP plugin added. |
2.7.1 | 25 September 2000 | Fruity Phaser plugin by Smart Electron:x added.[43] |
3.0.0 | 25 January 2001 | Piano roll and metronome added, typing keyboard to MIDI option added, new layout.[43] DrumSynth upgraded, new plugins include 3x Osc, BeepMap image synth, Fruity PanOMatic, Fruity NoteBook, MIDI out, and others.[43] |
3.3.0 | 15 October 2001 | Added ASIO output, Fruity db meter, multiple MIDI device controller, up to 8 plugins per track, velocity and keyboard tracking to all channels. New plugins included Fruity Slicer, Fruity Granulizer, and Fruity Big Clock.[44] |
3.5.4. | 19 June 2002 | Allowed copy/pasting/saving automation, program available as a VSTi plugin.[44] |
4.0.0 | 5 March 2003 | Program name changed from FruityLoops to FL Studio with this release.[45] New playlist, FX window made into mixer, mixer given 64 insert tracks, piano roll improvements, Fruity Slicer upgrade, program now available as a DXi plugin.[44] |
4.1.0 | 7 April 2003 | Free vocoder plugin added.[44] |
4.5.1 | 29 December 2003 | New plugins included Sytrus and the Fruity Flangus effect, New ReWire (host & client) support.[44] |
5.0.0 | 22 November 2004 | Fruity Slicer upgrade, basic loop recording added, Elastique time-stretching and pitch-shifting in audio tracks, added tempo detector for imported audio tracks. New plugins included Fruity WaveShaper effect and Fruity Pad Controller (FPC).[44] |
6.0.1 | 8 December 2005 | FL compiled with Delphi 2005, multiple MIDI input devices accepted, Sytrus improvements, new GM for DrumSynth Live. New plugins included Wasp XT synth and DirectWave sampler.[44] |
7.0.0 | 30 January 2007 | Programming language switched to Delphi 2006, BeepMap allows drag and drop function, Sytrus upgrades, support for AIFF files in sampler channels, support for Apple Loops AIFF extensions, DirectWave support for AIFF. New plugins included Fruity Parametric EQ 2, Edison audio editor and Fruity Love Philter effect.[44] |
8.x | 8 November 2008 | Support for MIDI SysEx input, Love Philter allows piano keys to be assigned to patterns, updated to LAME 3.97, program support and some plugin support for .OGG format, added OGG Vorbis rendering target, default audio device changed to ASIO4ALL, FL-Chan character added in wallpapers, Edison plugin upgrade. New plugins included Slicex drumloop slicing generator, SynthMaker.[44] |
9.0.0 | 9 September 2009 | Wave Candy upgraded, support added for Korg nanoKey, nanoPad, and nanoKontrol controllers, new Riff Machine piano-roll tool, Fruity Dance upgrades, upgrade to LAME 3.98.2, Edison upgraded to export to OGG files. New plugins included Ogun (+Autogun) synthesizer, Gross Beat beat re-arranger effect, Vocodex, Sakura string synth, and Fruity Stereo Shaper.[44] |
9.1.0 | 5 May 2010 | New Fruity Convolver effect added, MP3 export capabilities added to Edison plugin. New plugins included Harmless synthesizer.[44] |
9.5.0 | 7 July 2010 | Larger mixer view & waveform metering, individually sizable Playlist tracks, live Playlist marker types, 64 bit plugin support, improved memory management, audio Clips & Sampler Channels Keep on disk option now opens the sample in a separate memory allocation, improved audio options, fully automatic PDC.[44] |
9.6.0 | 30 September 2010 | Pitcher correction and harmonization, new piano roll, new zoom control, song loop - replaces 'repeat marker', new make unique, auto PDC, run 64 bit or 32 bit plugins (bridged), reduce FL Studio memory demand, piano roll syncs playlist, new ASIO options and tracking.[44] |
9.7.0 | 22 November 2010 | Pitch correction, time stretching, 'New pattern' button, pitcher real-time pitch effects, new piano roll.[44] |
9.8.0 | 19 January 2011 | New 'Frozen LFO' option in envelopes, Score export to PDF file from the Piano roll.[44] |
9.9.0 | 28 February 2011 | Project picker, ZGameEditor Visualizer.[44] |
9.9.7 | 7 March 2011 | Bugfixes updates: (install on top of 9.9 beta).[44] |
10.0.0 | 29 March 2011 | New project browser, Patcher plugin, ZGameEditor Visualizer plugin.[44] |
10.0.2 | 19 May 2011 | Zge: new version, new scripts, added FL Mobile, new FLEngine, new help file.[44] |
10.0.5 | 21 June 2011 | Zge: new version, new scripts, FL mobile add updated, added 'Recording starts playback' option, New 'Gap' knob in PR articulator tool, FL Mobile file import.[44] |
10.0.8 | 5 September 2011 | Env editor, smooth point modes in all plugins, new 'Song start' marker type, DirectWave: Import and export FL Mobile .instr files, FPC: Export FL Mobile .instr files.[44] |
10.0.9 | 26 October 2011 | Harmor: Mod XYZ smoothing controls filter freq smoothing as well, Synthmaker 2.0.5.[44] |
10.5 (beta) | 13 April 2012 | New performance mode, new graphics for clips in playlist, improved graphics in piano roll, links using MIDI ports, added support, added visual feedback for free controls on the MCU controller, added 'Chop chords' option to piano roll, articulator tools, new downloader / content library, Fruity Squeeze, ZGEViz: new version.[44] |
10.6 (beta) | 2 July 2012 | Partial support for multi-touch monitors in FL & some plugins, added support for nanoKONTROL2, Support for Windows 'app commands,' DirectX plugin scanning removed, added BassDrum synth plugin.[44] |
10.8 (beta) | 30 September 2012 | Fixed filter automation import from .flm file, Soundfont Player fixed, Wrapper fixed, Synthmaker: version 2.0.11, Video player fixed, Patcher fixed, DirectWave fixed, Downloader fixed.[44] |
10.9 (beta) | 12 December 2012 | FPC fixed threading bugs, DirectWave fixed garbage in sample start/end strings, Patcher fixed cpu usage.[44] |
10.10 (beta) | 28 February 2013 | Support for Novation Launchpad S & basic support for Launchkey, VFX Color Mapper plugin (Patcher only), VFX Key Mapper plugin (Patcher only), Gross Beat: Click reduction feature enhanced to 3 states, improved speed of sinc interpolator, Synthmaker updated to Flowstone, Newtone: added warp mode.[44] |
11.x | 24 April 2013 | Image-Line announces through their Facebook page that FL Studio 11 is now available.[44] Ability to sidechain native and non-native compressors added.[citation needed] |
11.5 (Alpha Preview) | 15 April 2014 | This is a limited Alpha Edition. It featured a work in progress version of the new vector based GUI.[44] |
11.5 (Beta) | 16 March 2015 | FL Studio 12 Beta 4 is the last beta version of FL Studio 12. New features include the final version of the new GUI, multitouch support, simplified VST plugin installation and the ability to drag multiple files onto the playlist.[44][46] |
12.x | 22 April 2015 | Image-Line announced that FL Studio 12 was available. It added final touches on plugins, multi-touch support, new mixer, 32 bit (bridged) & 64 bit plugin support and improved file management. Inclusion of a new 'FL Studio ASIO' driver that allows multiple simultaneous desktop audio applications to run such as FL Studio and YouTube.[44] |
12.0.2 | 14 May 2015 | Option of bit-size to load plugins in the Wrapper. |
12.1.0 (beta) | 18 July 2015 | Support for importing FLAC files, VFX Key Splitter and Fruity X-Y-Z Controller plugins, Launchpad Pro support, new drum/piano samples, Plugin Scanner re-brand (now Plugin Manager). |
12.1.1 (beta) | 31 July 2015 | Removal of piano samples from previous update (split into 2 new sample packs), Live Mode actions for 10th octave notes in piano roll. |
12.1.2 | 12 August 2015 | New and improved Video Player plugin, Launchpad MK2 support. |
12.1.3 | 27 August 2015 | Newtone and Plugin Manager bugfixes. |
12.1.6 (12.2 beta) | 27 November 2015 | Vector reskins for the following plugins: BeepMap, BooBass, EQUO, FL Keys, Fruit Kick, Big Clock, dB Meter, Delay 2, Delay Bank, DX 10, Fast Dist, Flangus, Granulizer, LSD, Multiband Compressor, PanOMatic, Parametric EQ, Reeverb 2, Slicer, Soft Clipper, Soundfont Player, Stereo Enhancer, Stereo Shaper, Vocoder, WaveShaper, Plucked!. Support for exporting FLAC files, 1650 new drum samples. |
12.2 | 13 December 2015 | Vector reskins for DrumSynth Live and X-Y Controller, Various Ogg file bugfixes. |
12.2.1 (12.3 beta) | 25 March 2016 | Real-time audio stretching, options for piano roll style, Plugin Manager GUI update, Vector reskins for Sytrus, Fruity Limiter, Fruity Love Philter, Gross Beat, and Maximus. New Transient Processor plugin, feedback from IL remote controller. |
12.2.2 (12.3 beta) | 26 April 2016 | Incremental scrolling, IL remote feedback improvements. |
12.2.3 (12.3 beta) | 13 May 2016 | Razer Chroma plugin, renamed mono/poly brushes, fixed 'Type in value' for tempo/mixer track selectors. |
12.2.4 (12.3 beta) | 31 May 2016 | ZGameEditor Visualizer updated to version 2, updated Transient Processor, window scaling for FL ReWire. |
12.2.5 (12.3 beta) | 28 June 2016 | Improvements to the 'Align all channel editors' option, IL Remote feedback is now always on, ability to move all windows to visible positions. |
12.3 | 2 August 2016 | Vector reskin for Convolver, Razer Chroma updates, new demo projects, ability to disable menu transparency. |
12.3.1 Beta 1 | 9 September 2016 | New Transistor Bass plugin, vector reskins for FPC, Harmless, Ogun, Parametric EQ 2, SimSynth, Slicex, and Vocodex. Many FL 64bit bugfixes. |
12.3.1 Beta 2 | 16 September 2016 | .instr support in the Sample Browser, contrasting text changes, new recording quantize options, loop recording improvements. |
12.3.1 RC1 | 24 September 2016 | Removed 'Open in BeatSlicer' option from Fruity Slicer, default bit-rate for rendering to MP3/Ogg is now 192kbit/s. |
12.3.1 RC2 | 7 October 2016 | Native Instruments Machine JAM support, bulk rendering command-line options, new Patcher presets, various ZGameEditor Visualizer improvements. |
12.3.1 RC3 | 11 October 2016 | Added undo/redo, step seq mode and swing jogwheel mode to Machine JAM, various browser crash bugfixes. |
12.3.1 RC4 | 20 October 2016 | Various cosmetic fixes. |
12.4 | 2 November 2016 | New FL Studio Mobile plugin, Newtone pitch/warp buttons, ZGameEditor Visualizer improvements including h264 (MP4) and FLAC export. |
12.4.1 RC1 | 8 December 2016 | FPC preset load changes, various improvements to Transistor Bass and ZGameEditor Visualizer. |
12.4.1 | 21 December 2016 | Transistor Bass warning message on selecting 'Clear', small crash bugfixes. |
12.4.2 RC1 | 24 February 2017 | Improved copying of FL error messages, buffer to Saving/Loading projects, progress of loading shown, ZGameEditor Visualizer improvements. |
12.4.2 RC2 | 1 March 2017 | Added Control Creator to FL Tools menu and Control Surface popup menu. |
12.4.2 | 21 March 2017 | Tempo Tapper mute option is now off by default. |
12.5 (beta 3) | 28 June 2017 | Preview to upcoming 13 version. Added Picker Panel, new Plugin 'Fruity Delay 3' and more major changes. |
12.5 | 12 July 2017 | Picker Panel, quick audio rendering from patterns, customizable Virtual MIDI Controllers, new Automation Clips, FPC - Resizable vectorial UI, 21 other enhancements, and bug fixes. |
12.9.1 (beta) | 07 November 2017 | Additional time options for Tools ('Dump score log to selected pattern'), more changes and bugfixes. |
12.9.3 (beta) | 08 March 2018 | Added 'Test' option to Options menu to run predefined tests, Harmor: visual feedback panel scaling is saved in the plugin settings and more changes |
12.9.4 (beta) | 06 April 2018 | 'Alternate mixer track highlighting' is now on when high visibility mode is on, User data is now saved to the 'shared data' folder by default |
20.0.0 | 22 May 2018 | Introduced native macOS support, multiple time-signatures, midi and audio clip consolidation (conversion to audio), unlimited playlist arrangements, improved Plugin Delay Compensation, the return of the Step Sequencer Graph Editor, Sample Start for Channel samplers, 500 Playlist tracks, and 125 Mixer channels. Master pitch knob changes every 100 cents, FL Studio ASIO's 'Hard clip at 0 dB' option is now on by default, Scroll lock key state is no longer changed when toggling the auto-scroll toolbar button, several bug fixes. |
20.0.1 | 30 May 2018 | Various bugfixes. |
20.0.2 | 7 June 2018 | Various UI tweaks and bugfixes. |
20.0.3 | 9 July 2018 | ZGameEditor uncompressed exporting, various UI tweaks and bugfixes. |
20.0.4 (beta) | 22 August 2018 | CPU usage improvements to Patcher and the mixer, transposing multiple channels and patterns, new desktop icon. |
20.0.4 | 31 August 2018 | Improvements as in 20.0.4 beta, 'Delete' added to effect slot mixer menu, chop audio clips in 8th and 16th, consolidated audio appears above muted track, significantly improved CPU usage for heavily routed projects, various bug fixes. |
20.0.5 | 27 September 2018 | Support for Akai FL Studio FIRE Controller, Fruity Convolver Plug-In is now unlocked with Fruity Edition, Updated FL Studio Mobile Plug-In, macOS Mojave Support, various bug fixes |
20.1 | 11 December 2018 | Playlist Track Mode (linking Instruments and Audio to Playlist tracks through to the Mixer, Select Playlist Tracks for recording), Stepsequencer (per-Channel per-Pattern looping, 512 step maximum, Set swing mix for selected channels), various bug fixes. |
20.1.2 | 20 February 2019 | Automation updates re initialized controls, Deleting plugins now asks for confirmation, 'Group with above track' in Playlist auto-color the track when the parent, Adding an Instrument or Audio track no longer switches from Pattern to Song mode, 'Unassign from instrument track' / 'Assign to new instrument track' Channel Right-click options, New window when opening a project file providing more information, Ogun presets added, Harmor 'Olbaid' presets added, Wave Candy automatic mode change when the window size changes disabled by default, Patcher significantly lower CPU usage when control surfaces are in use, macOS GUI & FPS improvements, various bug fixes. |
Support[edit]
Support for the software is provided through extensive HTML help documents. Users may also register for the official Image-Line forums, which are commonly recognized as a focal point for the FL Studio community. After initially buying the software, all future updates are free for a lifetime.[4][16]
Notable users[edit]
- Southside[47][48]
- TM88[49]
- 808 Mafia[47]
- Young Chop[50]
- Zaytoven[51]
- Sonny Digital[52]
- Jahlil Beats[53][54]
- Kane Beatz[55]
- 6ix[56]
- 9th Wonder[10]
- Afrojack[57]
- Alex da Kid[58]
- Alan Walker[12]
- Aone Beats[59]
- Avicii[60]
- Basshunter[61]
- Benga[62]
- Boi-1da[58]
- Cardo[63]
- Cazzette[64][65]
- Cyriak[66]
- DJ Mustard[67][68]
- Dyro[69]
- Ephixa[70]
- Kouhei Matsunaga[71]
- Lee On the Beats[72]
- Lex Luger[15]
- Lukeward[73]
- Madeon[74]
- Martin Garrix[75]
- Max Tannone[76]
- Metro Boomin[77]
- Mike Will Made It[67][78]
- Musata[79]
- Nic Nac[80]
- Pogo[81]
- Ronald Jenkees[82]
- SAP[83]
- Savant[84]
- Seven Lions[85]
- Skream[86]
- Soulja Boy[87]
- Tom Ellard[88]
- Tyler, The Creator[89]
- Ugly God[90]
- Vinylz[91]
- WondaGurl[92]
- Yung Carter[93]
- Zardonic[94]
- Zircon[95]
- Hit-Boy[58][96]
- Hopsin[97]
See also[edit]
References[edit]
- ^ ab'Download FL Studio'. image-line.com. Image-Line Software.
- ^'History'. FL Studio. Archived from the original on 2011-10-26. Retrieved 2015-12-13.
- ^ abc'What is FL Studio?'. image-line.com. Image-Line Software. Retrieved 2011-05-28.
- ^ abcd'FL Studio Overview'. image-line.com. Image-Line Software. Retrieved 2011-05-28.
- ^ ab'FL Studio Mobile'. image-line.com. Image-Line Software. Retrieved 2011-05-28.
- ^'Interview: Future Music with Avicii'.
- ^'YourEDM Interview: Zardonic celebrate 10 year anniversary with 99 minute mix'. Retrieved 21 March 2017.
- ^'BOI-1DA'. Tara Muldoon.
- ^'Seven Lions Talks About the Inspiration For His Name [Interview] - Nexus'. Nexus. Retrieved 2015-12-23.
- ^ ab'In the Studio: 9th Wonder'. XLR8R. 2008-05-29. Archived from the original on 2011-07-01. Retrieved 2010-05-12.
- ^'[Feature] Metro Boomin: Elevated Movements - JENESIS Magazine'. 5 February 2014. Retrieved 1 July 2016.
- ^ ab'Alan Walker - Q&A #1'. YouTube. August 12, 2016.[permanent dead link]
- ^'What's Young Thug Like In the Studio? We Interviewed 'Danny Glover' Producers 808 Mafia'. Retrieved 1 July 2016.
- ^Silva, Joe. 'Review: Image-Line FL Studio 8'. Music Tech Magazine. Archived from the original on 2012-10-18. Retrieved 2011-05-28.
- ^ abcdefghijk'Review: Producer Lex Luger Talks About Working With Rick Ross & Waka Flocka'. 2010-06-12.
- ^ abcd'FL Studio Video'. OVGuide. Archived from the original on 2012-10-18. Retrieved 2011-05-28.
- ^ abcd'FL Studio 8 XXL'. Quick Selling Software. March 2, 2011. Archived from the original on October 18, 2012. Retrieved 2011-05-28.
- ^'FL Studio Creator Died in Car Accident'. Future Producers forums. Retrieved 2011-05-28.
- ^ abcdefghijklmn'Editions'. image-line.com. Image-Line Software. Retrieved 2015-04-26.
- ^'Limitations in demo version'. image-line.com. Image-Line Software. Retrieved 2014-02-12.
- ^'FL Studio Groove App'. image-line.com. Image-Line Software. Retrieved 2013-09-02.
- ^'Announcing FL Studio 12'. Retrieved 1 July 2016.
- ^'FL Studio 11 Out Now!'. Retrieved 2018-01-12.
- ^'FL Studio 10 is here!'. Retrieved 2018-01-12.
- ^FL STUDIO by Image-line (2009-09-18), FL Studio 9 Introductory video .., retrieved 2018-01-12
- ^'Mixer Explained'. www.image-line.com. Retrieved 2018-01-12.
- ^'FL Studio 12.9 BETA 1 [Expires 15th Jan 2018] - Image-Line'. forum.image-line.com. Retrieved 2018-01-12.
- ^'Version Features'. www.image-line.com. Retrieved 2018-01-12.
- ^ abKirn, Peter (31 March 2010). 'Image-Line FL Studio 9: Creative Jump-Starter Like No Other'. Keyboard Magazine. Future Publishing. Archived from the original on 2011-05-12.
- ^'Where do I find / activate Deckadance? (Knowledge Base)'. support.image-line.com. Retrieved 2016-09-07.
- ^'Gibson Acquires Deckadance'. Retrieved 2016-09-07.
- ^'Maximus'. image-line.com. Image-Line Software. Retrieved 2011-05-28.
- ^'FL Studio 12.5 BETA 3'. image-line.com. Image-Line Software. Retrieved 2017-06-28.
- ^ abc'FL Studio Features'. image-line.com. Image-Line Software. Retrieved 2011-05-28.
- ^ abcd'FL Studio 10: New Features'. image-line.com. Image-Line Software. Retrieved 2011-05-28.
- ^ ab'FL Studio 12'. Retrieved 1 July 2016.
- ^'Autogun'. Retrieved 1 July 2016.
- ^ abcdefghijkl'Plugins'. Deckadance. Retrieved 2011-05-28.
- ^'Archived copy'. Archived from the original on 2016-02-14. Retrieved 2016-02-08.CS1 maint: Archived copy as title (link)
- ^'Fruity Slayer'. image-line.com. Image-Line Software. Retrieved 2011-05-28.
- ^'Harmor'. Retrieved 1 July 2016.
- ^'Sytrus'. image-line.com. Image-Line Software. Retrieved 2011-05-28.
- ^ abcde'FruityLoops Versions'. Sonic Spot. Archived from the original on 2011-09-27. Retrieved 2011-05-28.
- ^ abcdefghijklmnopqrstuvwxyzaaabacadae'Version History'. image-line.com. Image-Line Software. Retrieved 2011-05-28.
- ^'FL Studio vs Fruity Loops vs a Stick?'. Retrieved 17 August 2013.
- ^'FL Studio 12 beta'. Archived from the original on 2015-03-17. Retrieved 2015-03-14.
- ^ abDavid Drake (Feb 28, 2014). 'What's Young Thug Like In the Studio? We Interviewed 'Danny Glover' Producers 808 Mafia'. Complex. Retrieved 26 July 2014.
- ^'Brick Squad Producer Southside Interview'. Arkatechbeatz. 15 November 2010. Retrieved 26 July 2014.
- ^'Behind The Beat: TM88'. July 7, 2015.
- ^Cho, Jaeki (February 7, 2013). 'Interview: Young Chop Talks Lex Luger, Chief Keef, and Studio Habits'. Retrieved January 6, 2015.
My cousin showed me how to use the program, then I just been learning how Fruity Loops and FL Studio.
- ^'Zaytoven. Famous for his organ rolls, complex piano melodies and drum kits'. Zaytoven.
- ^'Sonny Digital'. Musicislife. April 2012. Archived from the original on 12 August 2014. Retrieved 26 July 2014.
- ^'Pardon The Introduction: Jahlil Beats Talks Getting Into Music, Working With Chris Brown, Meek Mill And Mixtape'. Vibe. March 7, 2011. Retrieved 26 July 2014.
- ^Rose Lilah (March 20, 2012). 'Exclusive Interview: Jahlil Beats Talks On Working With No I.D & More'. Hotnewhiphop. Retrieved 26 July 2014.
- ^'Producer's Corner: Kane Beatz'. HiphopDX. Retrieved 3 November 2014.
- ^'Yung Latency on Twitter'. Retrieved 1 July 2016.
- ^'Interview: Afrojack'. The Fresh Beat. Archived from the original on July 5, 2011. Retrieved 2011-05-28.
- ^ abc'9 Popular Music Producers Who Use FL Studio'. Hiphopmakers. Retrieved 26 July 2014.
- ^'The Resource Magazine Vol. 4'. Resource Magazine. 2013-01-27.
- ^'FL Studio Power Users: Avicii'. www.image-line.com/.
- ^'Basshunter Turns FruityLoops Into Gold'. www.seattleweekly.com/. Archived from the original on 2013-12-03. Retrieved 2019-01-01.
- ^'Benga in the studio with Future Music 2008'. Future Music Magazine.
- ^'Beat Construction: Cardo'. Retrieved 1 July 2016.
- ^Chris Barker (December 12, 2012). 'Me in my studio: Cazzette'. Future Music. Retrieved October 28, 2014.
- ^'Cazzette In The Studio explaining the making of One Cry'. Future Music. February 7, 2014. Retrieved October 28, 2014.
- ^'Power Users List - Cyriak Harris (animator)'. Image-Line. Retrieved October 12, 2016.
- ^ abMatthew Schnipper; Naomi Zeichner; JORDAN SARGENT; Olivia Graham (12 December 2012). 'Drum Majors: Four Producers to Watch'. The Fader. Retrieved 10 March 2015.
- ^'PRODUCER WEEK: DJ Mustard, 'I'll Make A Beat With My Eyes Closed' [EXCLUSIVE]'. Urban Daily. Jun 11, 2014. Retrieved 10 March 2015.
- ^'Power Users List - Dyro'. Image-Line.
- ^'Power Users - Ephixa (James Leusink)'. Image-Line. July 6, 2016. Archived from the original on August 18, 2016. Retrieved July 6, 2016.
- ^'AAA: Ask Autechre Anything : Sean and Rob on WATMM'. We Are the Music Makers. Retrieved 20 February 2015.
- ^'Interview: Anthony 'Lee' Norris: The Man Behind The Summer Jam 'Pop That' |'. Bestofbothoffices.com. Retrieved 2013-11-07.
- ^https://ohmy.disney.com/music/2014/02/15/new-cloud-nine-video-and-an-exclusive-interview-with-luke-benward/
- ^Ben Rogerson (May 23, 2013). 'Interview with Madeon for Computer Music Magazine'. Computer Music. Retrieved October 28, 2014.
- ^'Power Users List - Martin Garrix'. Image-Line. Retrieved November 6, 2017.
- ^'Interview with Taco Zip, Max Tannone and DJAK47'. Beastie Mania. December 2009. Retrieved 2010-08-27.
- ^Agnew, Thomas (February 5, 2014). 'Metro Boomin: Elevated Movements'. Jenesis Magazine.
- ^''Producers Week' Day 2: Mike Will Made It And M-Sixteen!'. V-103. January 31, 2012. Retrieved 10 March 2015.
- ^Mostafa Bahari, Biography (2017-07-20). 'A&R'. musatamusic. Retrieved 2019-05-10.
- ^'Beat Construction: 'Loyal' Producer Nic Nac Talks Chris Brown, DJ Mustard, and the West Coast's Hottest Summer'. The Fader. September 3, 2014. Retrieved 5 June 2015.
- ^Mar Belle (15 August 2012). 'Pogo Shares His Sampling Techniques for Creating Movie Mashups'. No Film School. Retrieved 17 November 2014.
- ^'Power Users List - Ronald Jenkees'. Image Line. Retrieved 2017-10-13.
- ^'Sap Da Beatman Interview'. The Nerd At The Cool Table. Retrieved 2013-09-02.
- ^Ferry, Matt (2013-02-22). 'Interview: The secrets behind enigmatic Norwegian electro producer Savant'. Archived from the original on 2013-03-30. Retrieved 2013-03-17.
- ^'Power Users List - Seven Lions'. Image-Line.
- ^O'Connell, Sharon (4 October 2006). 'Dubstep'. Time Out London. Retrieved 13 June 2007.
- ^Jake Paine (December 10, 2007). 'Soulja Boy Comments On Fruity Loops Production'. HiphopDX. Retrieved 18 June 2014.
- ^'Interview: Tom Keeps Severed Head Under Gail Succubus'. Dec 2006. Retrieved Aug 6, 2012.
- ^L. Ruano (July 11, 2011). 'RESPECT.: Interview with Tyler, the Creator'. Hypebeast. Retrieved October 17, 2018.
- ^'Ugly God Interview'. December 15, 2016.
- ^'13 Things All Fruity Loops Producers Know To Be True'. October 30, 2014. Retrieved February 7, 2015.
- ^'WondaGurl (Ebony Oshunrinde)'. Retrieved 1 July 2016.
- ^'Skylatics.com interviews Carter X formerly known as Yung Carter'. Skylatics.
- ^Tyler Trew. 'YOUR EDM INTERVIEW: ZARDONIC CELEBRATES 10 YEAR ANNIVERSARY WITH 99 MINUTE MIX'. Retrieved 12 January 2017.
- ^Andrew Aversa. 'Carving Your Own Path'. Retrieved 4 March 2015.
- ^'Fruity Loops- From kids toy to Producer Choice'. Concrete. Archived from the original on 2014-08-09. Retrieved 26 July 2014.
- ^Justin Hunte (October 31, 2013). 'Hopsin Makes a Beat in FL Studio'. Hiphopmakers. Retrieved 3 May 2014.
External links[edit]
Fl Studio 20 Reference Manual Pdf
Wikimedia Commons has media related to FL Studio. |
Fl Studio 12 Tutorial Hip Hop Pdf
Retrieved from 'https://en.wikipedia.org/w/index.php?title=FL_Studio&oldid=904653457'